Junko Enoshima (江ノ島 盾子), is a student in Hope’s Peak Academy’s Class 78th, and a participant of the Killing School Life featured in Danganronpa: Trigger Happy Havoc.
Her title is the Ultimate Fashionista (超高校級の「ギャル」 lit. Super High School Level Gyaru).
In the first two games of the series, Junko appears as the major enemy and mastermind as the actual identity of the robotic teddy bear headmaster Monokuma (Japanese:, Hepburn: Monokuma, lit.
Monobear), as Shirokuma (Japanese:, Hepburn: Shirokuma, lit. Whitebear) and Kurokuma (Japanese:, Hepburn: Kurokuma, lit.
Blackbear) in the spin-off Danganronpa Another Episode: Ultra Despair Girls, and in the anime Danganronpa: The Animation and the “Despair Arc” in Danganronpa 3: The
Junko Enoshima Anime
Junko’s identity is also taken by her fraternal twin sister and body double Mukuro Ikusaba (Japanese:, Hepburn: Ikusaba Mukuro), with the duo and their cult known as the Despair Sisters (Japanese:, Hepburn: Zetsub no shimai), as well as the Danganronpa reality television series showrunners.
The character has also appeared in the series’ manga and musical adaptations, as well as a guest appearance in Danganronpa V3: Killing Harmony and the light novel series Danganronpa Zero, where she is depicted as the series’ amnesiac protagonist.
Concept and development
Junko was originally envisaged as an early murder victim, but due to creator and scenario writer Kazutaka Kodaka’s personal aversion for the common sympathetic villain trope, he envisioned her as a wholly unsympathetic villain with no tragic past to explain away her acts.
Junko appears to have toxic love for her pupils, according to Kodaka, because instead of killing them, she forces them to kill each other because she feels misery is the ultimate salvation for mankind.
“I wanted to make a villain that is terrible for the sake of being nasty, who simply wants desperation.
With no hope of atonement, [and] the notion that utter evil is something desired and enjoyable.
She is so powerful and charming that she draws you in, no matter how awful she is.
So one way I thought of demonstrating this was to create an extremely charming and visually appealing character.” Kazutaka Kodaka (Kazutaka Kodaka) (Kazutaka Kodaka)
However, Kodaka felt he was “cheating” himself when creating Junko because her character had no purpose for the heinous actions she conducts in the storey.
Junko’s motivations were subsequently shown to be centred in her polyamory and love for the entirety of her 77th (and 78th) class, with the goal of inducing greater sorrow on someone the more they meant to them, according to Kodaka.
Early concept art for the character shows her with shorter pigtails, a white skirt, and a golden colour scheme with red and black highlights, which were also used for Mukuro Ikusaba, the character’s fraternal twin sister.
In Goodbye Despair, the player’s perception of the character’s resurrection was left up to them.
Kodaka compared the debate over whether she is dead or alive to Western villains like Batman’s Joker, who is often brought back to life.
Kodaka, on the other hand, believes Junko can be killed. In retrospect, he believes Junko is the most powerful villain he’s ever developed.
Because Junko is so weak in compared to Izuru, the sequences in which the former manipulates the latter were created to portray Junko at her most vulnerable, as she couldn’t overcome Izuru in fighting, thus the writers relied on psychology using their shared interests.
Appearance | Junko Enoshima
Danganronpa video games
Junko fakes her death in Danganronpa: Trigger Happy Havoc by having Mukuro pose as her so she can kill her under her Monokuma guise, using the event to encourage her former Hope’s Peak Academy classmates to participate in a “killing game,” both actions feeding her desire to fuel a “ultimate despair” within herself and them.
Throughout the game, Junko (as Monokuma, a robotic stuffed bear) provides various motives to turn the students against one another, overseeing the subsequent class trials and performing the various executions while broadcasting the events to the world at large, culminating in her presenting Mukuro’s corpse in an attempt to frame the “Ultimate Detective” Kyoko Kirigiri without breaking the rules she set for herself for the “killing game,” and ultimately presenting Mukuro’
Junko is revealed to have used Chihiro’s Alter Ego technology to transfer her consciousness into Monokuma at the point of her death as an A.I. in Danganronpa 2: Goodbye Despair.
(explaining their reactivation in the previous game’s post-credits scene), by having her top lieutenant and former “Ultimate Hope” .
Izuru Kamukura download her into their rehabilitation programme “Neo World,” where she places their younger virtual selves into another “killing game,” she hijacks the Future Foundation’s attempted removal of her followers’ brainwashing.
Junko’s true plan is revealed in the game’s climax to be to transfer her A.I self into the bodies of her followers whose virtual selves killed each other,.
Their real selves (with whom she shared a polyamorous relationship) having arranged their capture to allow Junko to return in a physical body, and from there to the watching Future Foundation and the wider world, to be dubbed “Junkoland.”
Alter Ego Junko is eventually erased by a new manifestation of the program’s former operator, Usami, when her followers’ virtual selves elect to stay in the programme.
The Monokuma variants Shirokuma and Kurokuma are revealed to be under the control of Alter Ego Junko in Danganronpa Another Episode: Ultra Despair Girls, set between the first and second games, with the goal of moulding Monaca Towa to become the “heir to despair,” before they are both destroyed by Izuru Kamukura so he can transfer her to a USB to bring with him to Jabberwock Island, setting up the events
Junko makes a cameo appearance in Danganronpa V3: Killing Harmony’s bonus minigame “Ultimate Talent Development Plan,” with the game’s new ultimate mastermind behind Monokuma being a copycat Junko cosplay fan who seeks to continue her legacy, and the return of the true Junko teased multiple times throughout the game.
Danganronpa anime | Junko Enoshima
Junko is picked up from the airport by Mukuro in a limo after blowing up her taxi in Danganronpa 3: The End of Hope’s Peak High School’s “Despair Arc,” which takes place before the events of the previous game.
The pair attempt to kill one another and experience the “Ultimate Despair” while alluding to their incestuous relationship, before Junko explains that the pair have been scouted to attend Hope’s Peak Academy, Mukuro as the “Ultimate Soldier,” and Junko as both the “Ultimate Fashionista” and “Ultimate Analyst.”
Junko draws a picture of Monokuma during their entry ceremony. Two years later, Junko and Mukuro massacre their way to the “Ultimate Hope” Izuru Kamukura of Hope’s Peak Academy, intending to assassinate him, only to be easily defeated.
Izuru deduces the “Despair Sisters” are too bored with the world and have similar analytical abilities to himself, agreeing to join their cause before knocking them unconscious so he may flee.
Later, Junko and Mukuro use the help of Ryota Mitarai, the “Ultimate Animator” with whom they enjoy a romantic relationship, to create a brainwashing animation that they test on the “Ultimate Nurse” Mikan Tsumiki, who swears herself to the sisters in the name of sorrow.
Junko and Mukuro contact Izuru again and plan their first “killing game” with the Academy’s student council, trapping them on a floor of the school and blackmailing them with their elite parents’ various scandals, with Izuru taking part in the event and killing the last survivor.
Junko then betrays Izuru by sending a mass e-mail to Reserve Course students disclosing his presence as well as the footage of her killing game and how their funds had been used for human research, resulting in “The Parade,” a major riot and protest.
Junko and Mukuro create a new brainwashing video they call the “Despair Video” with the intention of sharing it with the entire Reserve Course and gaining more support for “Ultimate Despair,” attracting Nagito Komaeda and a class representative who would later serve as the basis for Chiaki Nanami, who is investigating the cause of the first killing game, now dubbed “The Tragedy.”
After their homeroom teacher Chisa Yukizome comes across the group and creates a distraction by throwing a fire extinguisher, the pair flee, leaving Chisa to be brainwashed and lobotomized by Junko and Mukuro, after first demonstrating their followers’ loyalty by having a Reserve Course student commit suicide.
Junko later uses a monitor to address the representative “Chiaki” and confines her inside a test course for her “punishment” centre, with the goal of brainwashing the rest of Nagito’s class into supporting her cause.
Junko, Mukuro, and Izuru stand triumphant on the roof of the school, planning to “infect” the world with despair before sending a mass text to Reserve Course students ordering them to commit mass suicide, to which Mukuro stares at Junko in admiration, loyalty, and lust, willing to die for her cause if Junko ever felt the need to kill them.
Junko prepares for the imminent catastrophe by sending Izuru to lead her class in delivering sadness to the globe.
Junko and Mukuro aid their class in converting the academy into a bunker to shelter them from the mayhem outside some months later, soon before the events of Danganronpa: Trigger Happy Havoc, while covertly plotting to have them jailed to begin their killing game.
Junko rejects Mukuro’s idea that they kill Makoto after he unwittingly exhibits his “ultimate luck,” which she realises she cannot predict, reasoning that it would be more depressing for her if someone as “ordinary” as Makoto might conceivably overcome her, setting up her own demise.
Junko makes a cameo appearance in the title sequence and in a flashback to her using blackmail to arrange for her role in the fall of Hope’s Peak Academy to be hidden from public knowledge in Danganronpa 3: The End of Hope’s Peak High School’s “Future and Hope Arc,” which takes place after the events of the second game.
Junko later appears in the afterlife, conversing with Chisa’s soul while witnessing her successor’s “last killing game.”
Junko Enoshima also features in the Enterbrain-published Japanese manga version of the series, written and illustrated by Touya Hajime, as well as the spin-off Killer Killer.
Enterbrain USA published the series in the United States.
Ichijinsha also released a manga series that was only available in Japan.
Junko is also the protagonist of the Danganronpa/Zero light book series, as well as a supporting character in Danganronpa Kirigiri.
A Japanese musical and series of stage plays based on the series, sponsored by Kellogg’s Cornflakes, cast actor Sayaka Kanda as Junko Enoshima, confirming her incestuous relationship with her sister Mukuro Ikusaba (whom Kanda also portrays).
which had previously only been inferred in previous media, adapting the events of the first two games and the anime series and featuring Nobuyo yama and TARAKO reprising their roles as Monokum
Date and his A.I. Aiba discover a signature left by Junko in the titular somnium, displaying a drawing of herself with two Monokuma robots, in the 2019 Spike Chunsoft game AI: The Somnium Files.
In the conversation that follows, the game is also implied to be situated in the same fictitious universe as Danganronpa.
Junko appears as a playable character with her Monokuma form and fellow Danganronpa characters Makoto Naegi and Kyoko Kirigiri in a 2020 crossover event of the NetEase horror game Identity V.
Where she (in any form) pursues the latter three with a hammer with the purpose of executing them.
Reception | Junko Enoshima
Critics have commended Junko Enoshima for portraying a completely irredeemable heroine with a realistic career, calling her “a powerful and dynamic figure [whose] legacy lives on in [all] following games.”
In 2019, Polygon named her one of the top video game characters of the decade, while Comic Book Resources named her the third most powerful villain in manga and anime in 2020.
Junko was voted the ninth best female character of the year in a 2013 poll by Anime Trend based on her appearances in Danganronpa: The Animation.
Junko came in eighth place in a Danganronpa: The Animation vote.
She is ranked as the third most intellectual character in the franchise by Comic Book Resources, highlighting how she manipulates the majority of the game’s characters to amuse herself, even if it means sacrificing her own sister’s life.
In contrast to her lack of screentime in the original game due to her appearance in the end act, Kotaku lauded her portrayal in the Danganronpa Zero light novel for bringing greater depth to her characterization.
Junko was rated the eighth best Danganronpa character in a poll taken in 2021.
Junko has been one of the most popular characters in Danganronpa: Trigger Happy Havoc since its release in November 2010, with various memes (such as “Junko posing”) dedicated to her.
In 2018, the Guinness World Records Gamer’s Edition selected Junko and Monokuma as the “Most Popular Game Character for Cosplay.”
Junko reappears in the anime’s Despair Arc. Beckett relished the opportunity to play an antagonist based on her characteristics.
Manga Tokyo’s Thanasis Karavasilis was thrilled with Junko’s comeback, but believed the other characters from the Despair Arc were more amusing.
According to Kotaku, Hajime’s metamorphosis into Izuru and his teaming up with Junko was one of the anime’s major draws during the Despair Arc.
Manga | Junko Enoshima
Tokyo also compared Nagito to Izuru, citing similarities in their characterizations, particularly their abilities, and speculated on whether the two might battle.
Junko was named the finest character in the entire franchise by Destructoid because she embodies the themes frequently explored by the cast in the series and because, according to public demand, her legacy continues in subsequent episodes despite her death.